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The neck is fully protected easily corrected by erasing a can have a high poly work on the corresponding texture.
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Zbrush new matcap testZBrush offers several types of mapping to create the most dynamic surfaces on your 3D models, including Texture, Displacement, and Normal Maps. UV Mapping is the process by which a two-dimensional image is wrapped onto a three-dimensional object. UV coordinates (or UVs for short) have to be assigned. A Texture Map is an image that is displayed on your model. There are several different kinds; in ZBrush, Texture Maps generally mean Diffuse maps � the main.
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