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ZBrush has feature when importing to the orientation of your. When you pose a model, however, it is no longer the same across any axis and can not be sculpted symmetrically using normal symmetry tools.
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Hard Surface Basics - ZBrush TutorialIf you want your retopology to be symmetrical across the model's X axis, simply make sure that Transform >> Symmetry is turned on, with the X axis active. If. If I understand you correctly, then Tool > Geometry > Modify Topology > Mirror and Weld is what you are looking for. It will mirror the. Press either X, Y, or Z depending on the axis you want to mirror your actions across.
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